![]() Click here to see the full error code.After all the modules have been updated, try running Unreal Engine and see if the error still persists. ![]() Only if the integrated GPU (Intel (R) HD graphics 630) is active. Only in the latest versions ( from 4.26.1 to the last one). UE4 engine as far as I know didn't do that or at least in the same way, so there's that.Unreal Engine is exiting due to D3D device being lost and crashes only in FULLSCREEN. So if Obduction had used that engine, you could in theory be playing the game like others do with other Unity based games. The GPU's are NOT overheating (50-52C), the CPU is NOT overheating (60C), I am on the latest drivers, I have tried removing OC, using the Debug Mode and bunch of other "homeopathic" solutions but nothing works.For example, Unity Engine had support to go all the way back to dx9 with a game and the latest version has now removed all dx9 support. How often does the bug occur? Every time (100%)I have the same situation. Crashes between 2-30 minutes of gameplay. This has happened in almost every cutscene although occasionally i'll get lucky and I will make it through a cutscene without the game crashing. ![]() Sometimes, rarely, it is a genuine driver crash but most of the time it is a result of Windows TDR (Timeout Detection and Recovery), which, if the hardware at any time does not respond within the default 2 seconds, Windows will automatically kill and restart the graphics driver.LowLevelFatalError Unreal Engine is exiting due to D3D device being lost. ![]() It will help you completely uninstall AMD graphics card drivers and packages from your system, without leaving leftovers behind.D3D DEVICE HUNG errors mean that your GPU driver has crashed. ![]()
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